Glossary
The words these docs use.
Client : The app you sit in front of. Draws the screen, sends your mouse and keys.
Host : The computer being shared. Grabs the screen and applies your input.
Coordinator : The service holding accounts and the computer list. It introduces two computers and carries no session content.
Relay : A server that passes session packets when the two computers cannot reach each other. It cannot read them.
Direct connection : A session with nothing in the middle. Faster, and always tried first.
Code check (SAS) : An optional 6-digit check, off by default. Both ends work the digits out from the session key, so different digits mean somebody is in the middle. See trust.
Trusted viewer : An app a shared computer has already admitted, remembered so later connections are silent.
Claim code : A one-time code from the dashboard that links a computer to your account.
Token : The per-computer key an app holds after signing in. Cancelled by removing the device.
Screen grab : Reading the far screen. It needs a real display to read.
Encoder : The chip that squeezes frames. NVENC on NVIDIA, Quick Sync on Intel, VideoToolbox on Apple, VA-API on Linux.
Chroma : How much colour detail survives. 4:2:0 drops some and softens coloured text. 4:4:4 keeps it.
Keyframe : A full frame that does not lean on earlier ones. Big, and used to recover.
Ceiling : The top rate a quality preset allows. The real rate stays underneath it.
Send pacing : Spreading packets over time instead of firing them in a burst.
Delay (MS) : How long it takes for something you do to reach the far computer and come back.
Loss : The share of packets that never arrived. Over 2% is a network problem.
Keyboard grab : Sending your keys to the far computer, including shortcuts your own system would eat.
Headless : A computer with no monitor. It needs a screen, real or virtual, before it can send anything but black.